Balancing strategies in TopStack

In this post we will take a look at TopStack – futuristic mining action. TopStack is our first game, and even though it is quite simplistic in many aspects, the way in which the game’s score is used forces the player to make critical decisions on a frequent schedule. We will take a look at strategies to approach TopStack and will explain how we implemented and balanced the game to accommodate the various styles of play.

About TopStack

In TopStack you control a mining robot and destroy blocks to gain points.
There are new blocks falling from above, so you have to keep your eyes open to not get crushed by them.
You can leave the current stage at almost any point in the game, and by proceeding to the next stage the overall layout as well as the speed at which new blocks appear will change. You can also stay in any stage as long as you like to maximize the amount of points to get out of the stage.

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