From having ideas to shipping games

In this post, we will tell you the story of how we managed to develop and release a game. Have you released a game? Are you currently developing a game? Are you still waiting for the muse to come and kiss you?
No matter at which stage of your journey you are, you might find something useful for yourself in this post about how Hornachsen Games began to make, and actually ship games.

We are not the first to write about this topic. In fact, many indie developers write about this topic, so you will find some parts of this post to be a reiteration of what others might have said and written before us. But this post is also a somewhat personal story, since it’s the story of Hornachsen Games’ way out of the deep pit of starting and giving up, into the bright realm of shipping games.

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